“The GameCity Prize fills a gap in the cultural calendar and provides a much needed call for videogames to be taken more seriously” – Lord Puttnam
From 18 down to seven, the longlist created by our secret Academy* has become a shortlist comprising some of the most “brilliant, interesting and meaningful” titles released between June 2011-June 2012 via a weighted voting system and subjective discussion.
Here are the shortlisted titles for 2012:
- Catherine – Atlus Persona Games
- Fez – Polytron
- Johann Sebastian Joust – Die Gute Fabrik
- Journey – thatgamecompany
- Mass Effect 3 – Bioware
- Proteus – Ed Key and David Kanaga
- Super Mario 3D Land – Nintendo EAD
Deciding a winner, we’ve got a jury comprised of cultural commentators and leaders in their fields, all intentionally chosen from outside of the videogame industry. The Prize is chaired by the film maker Lord Puttnam, and includes: Lucy Kellaway, columnist with the Financial Times; comic artist and writer, David Gibbons; UK designer Wayne Hemingway; award winning journalist and BBC broadcaster Samira Ahmed; writer and broadcaster Ekow Eshun; writer and actress Louise Brealey; actor, writer, singer, comedian and novelist, Charlie Higson and BBC Radio DJ and television presenter, Jo Whiley.
Lord Puttnam, Chair of Judges, comments
“The videogame industry is one of the most creative industries in the world and yet still struggles to participate in mainstream culture in a non-trivial way. The Man Booker, the Mercury Prize, the Palm d’Or – serious cultural forms need barometers to record and celebrate excellence. The GameCity festival and its accompanying Prize fill that gap in the cultural calendar and provide a much needed call for videogames to both be taken and to take themselves more seriously.”
GameCity Director and creator Iain Simons said,
“The GameCity Prize isn’t really about which is the best videogame, it’s about how we talk about videogames and live with them in mainstream culture and modern life. Many of the jurors this year are playing games with their families too, and the perspective that they bring to thinking about the titles selected is going to be really interesting. I think we’ve got an amazing shortlist this year which really reflects the diversity of what videogames can be.”
The GameCity Prize was created and launched as part of GameCity6 in October 2011. Minecraft, the open world building title and phenomenal success from Mojang founder Markus ‘Notch’ Persson, was the inaugural winner.
The winner of the 2012 GameCity Prize will be announced on Wednesday 24 October 2012, at the GameCity7 festival.
*Twelve industry professionals, six from North America, six from Europe, with an even
ratio of male to female